KOLONEX · DEVLOG

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Starting Kolonex: Multi-alliance system, 3D admin viewer, and more

2026-07-13 · gamedev · devlog · solo dev · mmo · alliances · admin tools

This devlog covers the work done in the last few weeks, mainly focused on the new multi-alliance system. Also advanced on mobile interface, resource/balance panel, and cost balance.

Multi-Alliance System

The alliance system was completely rewritten to allow a player to belong to up to 5 alliances simultaneously. This involved:

This was a large change and required several fixes, like route ordering (GET /alliance/invites before /:id) and a one-shot migration script.

RESOURCE-BALANCE Panel

In the constructor, the resource and balance panel was revamped with tabs for constructions and vehicles, and clickable ranking.

Mobile Interface

Local SVG icons were incorporated in the drawer and sections panel to improve mobile experience.

Cost Balance

Defined the hierarchy and cost/effort balance (F0-F5 complete) to lay the economic foundation of the game.

NPC Administration

Added simulated player administration, with 3D viewer and management.

Minor Fixes

Fixed the catalog (live dump -> seed excluding full_stick) and updated .gitignore.

Reflection

This was a big sprint, especially the alliance system, which required a lot of planning and review. The 3D admin viewer greatly simplifies debugging. Now it's time to polish and continue with gameplay.